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MMORPGs are distinguished from single-player or small multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's publisher), which continues to exist and evolve while the player is offline and away from the game. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, Although modern MMORPGs sometimes differ dramatically from their decedents, many of them share the same basic characteristics.
Nearly all MMORPGs feature a character progression system, in which players earn experience points for their actions and use those points to reach character "levels", which makes them better at whatever they do.
Dating is a stage of romantic or sexual relationships in humans whereby two or more people meet socially, possibly as friends or with the aim of each assessing the other's suitability as a prospective partner in a more committed intimate relationship or marriage.
It can be a form of courtship that consists of social activities done by the couple.
The protocols and practices of dating, and the terms used to describe it, vary considerably from country to country and over time.